-
Different
types of script
-
Different
types of handler
-
Different
types of event
-
Using
global and local variables
-
Passing
arguments to a handler
-
Handlers
that return a value
-
Typical
initialisation routines
-
Reducing
the number of frames a movie requires
-
Creating
a reusable code
-
Switching
cast members linked with sprite
-
Switching
file linked with cast member
-
Creating
conditional structures
-
Creating
Loop structures
-
Adding
members to your interface
-
Overview
of using Director Xtras
-
Using
the pop-menu extra
-
Overview
of debugging techniques
-
Debugging
with alert messages and text fields
-
Using
breakpoints
-
Using
the debugger